
#Track
{
	#Rail{ Name = Taereung0; Section = 10460, 10700; } @ ȸ
	#Rail{ Name = Taereung1; Section = 10700, 10760; }
	#Rail{ Name = Down; Section = 10760, 24000; } @ 
}

#Diagram
{
	#Station { Name = $DEPOT; Position = 10660; Range = 160, 5; Door = None; Time = 0:00:00, 0:00:00; }
	#Station { Name = $STN_717; Position = 11080; Range = 160, 5; Door = Right; Time = 0:01:15, 0:01:45; }
	#Station { Name = $STN_718; Position = 11980; Range = 160, 5; Door = Right; Time = 0:03:05, 0:03:25; }
	#Station { Name = $STN_719; Position = 12880; Range = 160, 5; Door = Right; Time = 0:04:45, 0:05:05; }
	#Station { Name = $STN_720; Position = 13900; Range = 160, 5; Door = Right; Time = 0:06:50, 0:07:10; }
	#Station { Name = $STN_721; Position = 14700; Range = 160, 5; Door = Right; Time = 0:08:30, 0:08:50; }
	#Station { Name = $STN_722; Position = 15560; Range = 160, 5; Door = Right; Time = 0:10:10, 0:10:30; }
	#Station { Name = $STN_723; Position = 16380; Range = 160, 5; Door = Right; Time = 0:11:50, 0:12:10; }
	#Station { Name = $STN_724; Position = 17260; Range = 160, 5; Door = Right; Time = 0:13:40, 0:14:00; }
	#Station { Name = $STN_725; Position = 18320; Range = 160, 5; Door = Right; Time = 0:15:25, 0:15:45; }
	#Station { Name = $STN_726; Position = 19440; Range = 160, 5; Door = Right; Time = 0:17:15, 0:17:35; }
	#Station { Name = $STN_727; Position = 20280; Range = 160, 5; Door = Right; Time = 0:18:55, 0:19:15; }
	#Station { Name = $STN_728; Position = 21400; Range = 160, 5; Door = Right; Time = 0:20:45, 0:21:05; }
	#Station { Name = $STN_729; Position = 23340; Range = 160, 5; Door = Left; Time = 0:23:30, 0:24:00; }
}

#Events
{
	#Sky { Position = 10460; File = Sky\Black.bmp; } @ 
	#Sky { Position = 20300; File = Sky\Sky.bmp; }
	#Sky { Position = 22600; File = Sky\Black.bmp; } @ 

	#Brightness { Position = 10460; Brightness = 0.25; } @ 
	#Brightness { Position = 10920; Brightness = 0.6; } @ 
	#Brightness { Position = 11080; Brightness = 0.25; }
	#Brightness { Position = 11820; Brightness = 0.6; }
	#Brightness { Position = 11980; Brightness = 0.25; }
	#Brightness { Position = 12720; Brightness = 0.6; }
	#Brightness { Position = 12880; Brightness = 0.25; }
	#Brightness { Position = 13740; Brightness = 0.6; }
	#Brightness { Position = 13900; Brightness = 0.25; }
	#Brightness { Position = 14540; Brightness = 0.6; }
	#Brightness { Position = 14700; Brightness = 0.25; }
	#Brightness { Position = 15400; Brightness = 0.6; }
	#Brightness { Position = 15560; Brightness = 0.25; }
	#Brightness { Position = 16220; Brightness = 0.6; }
	#Brightness { Position = 16380; Brightness = 0.25; }
	#Brightness { Position = 17100; Brightness = 0.6; }
	#Brightness { Position = 17260; Brightness = 0.25; }
	#Brightness { Position = 18160; Brightness = 0.6; }
	#Brightness { Position = 18320; Brightness = 0.25; }
	#Brightness { Position = 19280; Brightness = 0.6; }
	#Brightness { Position = 19440; Brightness = 0.25; }
	#Brightness { Position = 20120; Brightness = 0.6; }
	#Brightness { Position = 20280; Brightness = 0.25; }
	#Brightness { Position = 20730; Brightness = 0.8; } @ û뱳
	#Brightness { Position = 21240; Brightness = 0.6; } @ 
	#Brightness { Position = 21400; Brightness = 0.8; }
	#Brightness { Position = 22395; Brightness = 1.0; } @ 
	#Brightness { Position = 22500; Brightness = 0.25; } @ 
	#Brightness { Position = 23180; Brightness = 0.6; }
	#Brightness { Position = 23340; Brightness = 0.25; }

	#RunSound { Position = 10460; Sound = 1; } @ 
	#RunSound { Position = 10920; Sound = 0; } @ 
	#RunSound { Position = 11080; Sound = 1; }
	#RunSound { Position = 11820; Sound = 0; }
	#RunSound { Position = 11980; Sound = 1; }
	#RunSound { Position = 12720; Sound = 0; }
	#RunSound { Position = 12880; Sound = 1; }
	#RunSound { Position = 13740; Sound = 0; }
	#RunSound { Position = 13900; Sound = 1; }
	#RunSound { Position = 14540; Sound = 0; }
	#RunSound { Position = 14700; Sound = 1; }
	#RunSound { Position = 15400; Sound = 0; }
	#RunSound { Position = 15560; Sound = 1; }
	#RunSound { Position = 16220; Sound = 0; }
	#RunSound { Position = 16380; Sound = 1; }
	#RunSound { Position = 17100; Sound = 0; }
	#RunSound { Position = 17260; Sound = 1; }
	#RunSound { Position = 18160; Sound = 0; }
	#RunSound { Position = 18320; Sound = 1; }
	#RunSound { Position = 19280; Sound = 0; }
	#RunSound { Position = 19440; Sound = 1; }
	#RunSound { Position = 20120; Sound = 0; }
	#RunSound { Position = 20280; Sound = 1; }
	#RunSound { Position = 20730; Sound = 0; } @ 
	#RunSound { Position = 22500; Sound = 1; } @ 
	#RunSound { Position = 23180; Sound = 0; }
	#RunSound { Position = 23340; Sound = 1; }

	#Switch { Position = 10700; }
	#Switch { Position = 10760; }
	#Switch { Position = 11140; }
	#Switch { Position = 14520; }
	#Switch { Position = 20040; }
	#Switch { Position = 20100; }
	#Switch { Position = 23090; }
	#Switch { Position = 23430; }

	#Limit { Position = 10460; Speed = 25; }
	#Limit { Position = 11100; Speed = 65; }
	#Limit { Position = 11250; Speed = 70; }
	#Limit { Position = 11400; Speed = 75; }
	#Limit { Position = 12900; Speed = 45; }
	#Limit { Position = 14050; Speed = 75; }
	#Limit { Position = 14500; Speed = 70; }
	#Limit { Position = 16200; Speed = 45; }
	#Limit { Position = 16700; Speed = 70; }
	#Limit { Position = 17400; Speed = 80; }
	#Limit { Position = 19500; Speed = 65; }
	#Limit { Position = 19750; Speed = 80; }
	#Limit { Position = 20650; Speed = 70; }
	#Limit { Position = 21050; Speed = 75; }
	#Limit { Position = 21500; Speed = 70; }
	#Limit { Position = 22800; Speed = 55; }
	#Limit { Position = 23000; Speed = 45; }
	#Limit { Position = 23650; Speed = 70; }

	#Announce { Position = 11780; File = Sounds\718.ogg; } @ ȳ
	#Announce { Position = 11970; File = Sounds\Arrive.ogg; }
	#Announce { Position = 12580; File = Sounds\719.ogg; }
	#Announce { Position = 12870; File = Sounds\Arrive.ogg; }
	#Announce { Position = 13600; File = Sounds\720.ogg; }
	#Announce { Position = 13890; File = Sounds\Arrive.ogg; }
	#Announce { Position = 14400; File = Sounds\721.ogg; }
	#Announce { Position = 14690; File = Sounds\Arrive.ogg; }
	#Announce { Position = 15360; File = Sounds\722.ogg; }
	#Announce { Position = 15550; File = Sounds\Arrive.ogg; }
	#Announce { Position = 16080; File = Sounds\723.ogg; }
	#Announce { Position = 16370; File = Sounds\Arrive.ogg; }
	#Announce { Position = 17060; File = Sounds\724.ogg; }
	#Announce { Position = 17250; File = Sounds\Arrive.ogg; }
	#Announce { Position = 17820; File = Sounds\725.ogg; }
	#Announce { Position = 18310; File = Sounds\Arrive.ogg; }
	#Announce { Position = 19240; File = Sounds\726.ogg; }
	#Announce { Position = 19430; File = Sounds\Arrive.ogg; }
	#Announce { Position = 19780; File = Sounds\727.ogg; }
	#Announce { Position = 20270; File = Sounds\Arrive.ogg; }
	#Announce { Position = 21200; File = Sounds\728.ogg; }
	#Announce { Position = 21390; File = Sounds\Arrive.ogg; }
	#Announce { Position = 23040; File = Sounds\729-Last.ogg; }
	#Announce { Position = 23330; File = Sounds\Arrive.ogg; }
}
